Hardware RTX Graphics Pipeline
Cinematic ray tracing built for real hardware. Theatrical-quality global illumination, physically correct lighting, and a level editor you can actually own — for one flat price.
Digiflux.one is a Vulkan 1.4 hardware ray tracing pipeline informed by theatrical lighting and McCandless method. Every photon is traced. Every surface responds correctly.
Ra Engine is the level editor and developer toolchain built on Digiflux.one. Terminal-first, scene hierarchy, fly mode, light placement, GLTF export. Available on Steam. $49.99 per seat, one-time.
At scale, Ra Engine costs a fraction of Unreal. Thresholds reset every year — a slow year costs you nothing. A great year costs you far less than you'd expect.
The only hardware RTX editor with a one-time seat fee, no subscription, and revenue share that rewards success instead of taxing survival.
| Engine | Seat cost | Rev share | Threshold | Resets | Hardware RTX |
|---|---|---|---|---|---|
| Ra Engine | $49.99 once | 2% → 1% | $100K / $1M | Annual ✓ | Yes ✓ |
| Unreal Engine | Free | 5% | $1M lifetime | Never | Yes |
| Unity Pro | $185/mo/seat | 0% | N/A | N/A | Limited |
| GameMaker | $9.99–$79/mo | 0% | N/A | N/A | No |
| Godot | Free | 0% | N/A | N/A | No |
One seat. Every update. Hardware RTX from day one. No subscription, no runtime fees, no surprises.
Buy Ra Engine on Steam — $49.99